
I'M
Thorgeir
Karlsson.
MSc Computer science enthusiast.
Hi, my name is Þorgeir Auðunn Karlsson.
I co-founded Radiant Games which produced a game that teaches children the fundamentals of coding through play. During my master’s studies I applied deep learning to predict epidemic outbreaks through cellphone metadata.

I am a computer science enthusiast who enjoys teaching and practice water polo in my spare time. I aspire to work on challenging and intriguing projects which have a positive impact on the world.
Projects

Experience
2016-2018
MSc Computer Science
Reykjavik University
Honors: Alan Turing Scholarship
Independent study: Applied deep learning on predicting general game playing agents actions.
2012-Present
Teaching Assistant
Software Design and Implementation 2018
Object Oriented Programing in C++ 2017
Programming Languages 2015
Compilers 2014
Introduction to Machine Learning 2014
Databases 2014
Programming Languages 2014
Algorithms 2013
Web-Programming 2013
Programming 2012
2011-2014
BSc Computer Science
Reykjavik University
Honors: Dean's List & Freshman’s grant
My final project was to create a general-purpose roleplaying rule set that span many different roleplaying realms. I also took a 16 ECTS independent project to create an AI that could play any game that was built on this general ruleset.
2008-2011
Technical College of Reykjavík
Computer Study Programme
Graduated with first-class honors
2017-2018
Emory University
Research scholar
CDR Project: Applying deep learning to predict epidemic outbreaks through cellphone metadata.
Atlanta, GA
2015-Present
Tech Lead & Co-Founder
The technical lead is responsible for all technical decisions and heads all programming efforts. Development of video games requires interdisciplinary work. As the technical lead, my work is focused on software development and integrating different fields into the game.
2014-Present
I created a unity extension that enables expression evaluation at runtime to facilitate testing and debugging.
2011-2013
Software Developer
Worked on maintaining and supporting existing internal platforms within the company. I worked for four months during the summer, May to August, and in December during the holiday.